dsda-doom
fork of prboom+ with a focus on speedrunning
WWW CVSWeb GITHub-
Package versiondsda-doom-0.26.2p0
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MaintainerLucas de Sena
DSDA-Doom (also Doom Speed Demos Archive - Doom) is a source port based
on the PrBoom+um 2.6.x fork of PrBoom+ by Ryan Krafnick (Kraflab).
It has extra tooling for demo recording and playback, with a focus on
speedrunning. It also implements several new standards for mod and map
authors alike.
New features from PrBoom+ include:
- Heretic, Hexen, MBF21, and Doom-in-Hexen support
- In-game console and scripting
- Full controller support
- Palette-based lightmode for opengl
- Debugging features for testing
- Strict mode for speedrunning
- Various quality of life improvements
- Advanced tools for TASing
- Rewind
- devel/cmake
- devel/ninja
- devel/dwz